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INFOCOM
2010
IEEE
15 years 5 months ago
Socially-Aware Network Design Games
—In many scenarios network design is not enforced by a central authority, but arises from the interactions of several self-interested agents. This is the case of the Internet, wh...
Jocelyne Elias, Fabio Martignon, Konstantin Avrach...
ICC
2008
IEEE
105views Communications» more  ICC 2008»
16 years 1 months ago
Inter-Cell Interference Management in WiMAX Downlinks by A Stackelberg Game between BSs
We develop a game theoretic framework for effective and adaptive inter-cell interference management in the OFDMA-based WiMAX/3GPP-LTE systems. Such approach requires no fixed spe...
Yingda Chen, Koon Hoo Teo, Shalinee Kishore, Jinyu...
SAC
2004
ACM
16 years 5 days ago
A decision-theoretic approach for designing proactive communication in multi-agent teamwork
Techniques that support effective communication during teamwork processes are of particular importance. Psychological study shows that an effective team often can anticipate infor...
Yu Zhang, Richard A. Volz, Thomas R. Ioerger, John...
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GLOBECOM
2010
IEEE
15 years 4 months ago
A Controlled Coalitional Game for Wireless Connection Sharing and Bandwidth Allocation in Mobile Social Networks
Mobile social networks have been introduced as a new efficient (i.e., minimize resource usage) and effective (i.e., maximize the number of target recipients) way to disseminate con...
Dusit Niyato, Zhu Han, Walid Saad, Are Hjør...
IPPS
2007
IEEE
16 years 1 months ago
Runtime Optimization of Application Level Communication Patterns
— This paper introduces the Abstract Data and Communication Library (ADCL). ADCL is an application level communication library aiming at providing the highest possible performanc...
Edgar Gabriel, Shuo Huang