Sciweavers

3274 search results - page 273 / 655
» Communication strategies in games
Sort
View
WASA
2010
Springer
236views Algorithms» more  WASA 2010»
15 years 5 months ago
A Game Theoretic Approach to Multi-radio Multi-channel Assignment in Wireless Networks
Abstract. It has been long recognized that the interference among concurrent wireless transmissions plays a crucial role in limiting the performance of wireless networks. Recently,...
Devu Manikantan Shila, Yu Cheng, Tricha Anjali
CSCW
2012
ACM
14 years 2 months ago
Verbal coordination in first person shooter games
We explore how expert First Person Shooter (FPS) players coordinate actions using a shared voice channel. Our findings emphasize the importance of the temporality and spatiality o...
Anthony Tang, Jonathan Massey, Nelson Wong, Derek ...
MM
2010
ACM
148views Multimedia» more  MM 2010»
15 years 7 months ago
RAPID: a reliable protocol for improving delay
Recently, there has been a dramatic increase in interactive cloud based software applications (e.g. working on remote machines, online games, interactive websites such as financia...
Sanjeev Mehrotra, Jin Li, Cheng Huang
SIGMETRICS
2008
ACM
161views Hardware» more  SIGMETRICS 2008»
15 years 6 months ago
Noncooperative power control and transmission scheduling in wireless collision channels
We consider a wireless collision channel, shared by a finite number of mobile users who transmit to a common base station using a random access protocol. Mobiles are selfoptimizin...
Ishai Menache, Nahum Shimkin
169
Voted
ISPDC
2007
IEEE
16 years 1 months ago
Towards Data Partitioning for Parallel Computing on Three Interconnected Clusters
We present a new data partitioning strategy for parallel computing on three interconnected clusters. This partitioning has two advantages over existing partitionings. First it can...
Brett A. Becker, Alexey L. Lastovetsky