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SECON
2007
IEEE
16 years 1 months ago
Self-Learning Repeated Game Framework for Distributed Primary-Prioritized Dynamic Spectrum Access
Dynamic spectrum access has become a promising approach to fully utilize the scarce spectrum resources. In a dynamically changing spectrum environment, it is very important to desi...
Beibei Wang, Zhu Ji, K. J. Ray Liu
PKDD
2007
Springer
214views Data Mining» more  PKDD 2007»
16 years 25 days ago
Multi-party, Privacy-Preserving Distributed Data Mining Using a Game Theoretic Framework
Abstract. Analysis of privacy-sensitive data in a multi-party environment often assumes that the parties are well-behaved and they abide by the protocols. Parties compute whatever ...
Hillol Kargupta, Kamalika Das, Kun Liu
JSAC
2008
115views more  JSAC 2008»
15 years 6 months ago
A Game-Theoretical Study of Robust Networked Systems
This paper analyses the robustness of networked systems from a game-theoretical perspective. Networked systems often consist of several subsystems sharing resources interdependentl...
Chi-Kin Chau
EDUTAINMENT
2009
Springer
16 years 1 months ago
Matchmaker: Interpersonal Touch in Gaming
Acts of interpersonal touch – a touch shared between two people – are used by couples to communicate in a simple and emotionally intimate way. In this paper, we argue that the ...
Cody Watts, Ehud Sharlin, Peter Woytiuk
ISCIS
2004
Springer
16 years 2 days ago
Modelling Role-Playing Games Using PEPA Nets
Abstract. We present a performance modelling case study of a distributed multi-player game expressed in the PEPA nets modelling language. The case study provides a modern complex d...
Stephen Gilmore, Leïla Kloul, Davide Piazza