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CDC
2008
IEEE
115views Control Systems» more  CDC 2008»
16 years 1 months ago
Oblivious equilibrium for large-scale stochastic games with unbounded costs
— We study stochastic dynamic games with a large number of players, where players are coupled via their cost functions. A standard solution concept for stochastic games is Markov...
Sachin Adlakha, Ramesh Johari, Gabriel Y. Weintrau...
DIGRA
2005
Springer
16 years 5 days ago
"Have Fun Working with Our Product!": Critical Perspectives On Computer Game Mod Competitions
This paper suggests that the digital games industry products are not limited to games-related hardware and software or the related spin-off industry products. Further, consumers â...
Olli Sotamaa
ECAI
2004
Springer
16 years 22 hour ago
Adversarial Constraint Satisfaction by Game-Tree Search
Many decision problems can be modelled as adversarial constraint satisfaction, which allows us to integrate methods from AI game playing. In particular, by using the idea of oppone...
Kenneth N. Brown, James Little, Páidí...
143
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CDC
2009
IEEE
133views Control Systems» more  CDC 2009»
15 years 11 months ago
New insights on generalized Nash games with shared constraints: Constrained and variational equilibria
— We consider generalized noncooperative Nash games with “shared constraints” in which there is a common constraint that players’ strategies are required to satisfy. We add...
Ankur A. Kulkarni, Uday V. Shanbhag
IJCAI
2007
15 years 8 months ago
A Game-Theoretic Analysis of Strictly Competitive Multiagent Scenarios
This paper is a comparative study of game-theoretic solution concepts in strictly competitive multiagent scenarios, as commonly encountered in the context of parlor games, competi...
Felix Brandt, Felix A. Fischer, Paul Harrenstein, ...