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INFOCOM
2006
IEEE
16 years 19 days ago
Repeated-Game Modeling of Multicast Overlays
— This paper studies multicast application overlay networks in a repeated-game framework. In these overlays, users have both the motivation and the means to alter their position...
Mike Afergan, Rahul Sami
INFOCOM
2003
IEEE
15 years 12 months ago
Nash equilibria of a generic networking game with applications to circuit-switched networks
— A generic mechanism for end-user transmission rate control into a differentiated services Internet is formulated and basic results of corresponding Nash equilibria are proved. ...
Youngmi Jin, George Kesidis
INFOCOM
2010
IEEE
15 years 3 months ago
Multipath Wireless Network Coding: A Population Game Perspective
We consider wireless networks in which multiple paths are available between each source and destination. We allow each source to split traffic among all of its available paths, and...
Vinith Reddy, Srinivas Shakkottai, Alexander Sprin...
ISCAS
2005
IEEE
100views Hardware» more  ISCAS 2005»
16 years 6 days ago
A test strategy for time-to-digital converters using dynamic element matching and dithering
This work presents a cost-effective test structure that is applicable to built-in self-test of time-to-digital converters (TDCs). The proposed structure uses deterministic dynamic ...
Wenbo Liu, Hanqing Xing, Le Jin, Randall L. Geiger...
EUROPAR
2003
Springer
15 years 12 months ago
Dynamic Load Partitioning Strategies for Managing Data of Space and Time Heterogeneity in Parallel SAMR Applications
This paper presents the design and experimental evaluation of two dynamic load partitioning and balancing strategies for parallel Structured Adaptive Mesh Refinement (SAMR) applic...
Xiaolin Li, Manish Parashar