Sciweavers

3274 search results - page 197 / 655
» Communication strategies in games
Sort
View
COMPSAC
2005
IEEE
16 years 6 days ago
Designing Controllers for Reachability
We propose a deductive method for constructing reliable reachability controllers, with application to fault-tolerant discrete systems. Designing the controller reduces to finding...
Cristina Cerschi Seceleanu
ATAL
2004
Springer
15 years 12 months ago
Best-Response Multiagent Learning in Non-Stationary Environments
This paper investigates a relatively new direction in Multiagent Reinforcement Learning. Most multiagent learning techniques focus on Nash equilibria as elements of both the learn...
Michael Weinberg, Jeffrey S. Rosenschein
ISRR
2001
Springer
140views Robotics» more  ISRR 2001»
15 years 11 months ago
The Evolution of a Robot Soccer Team
Abstract. This paper traces four years of evolution of the UNSW team in the RoboCup Sony legged robot league. The lessons learned in the creation of a competitive team are instruct...
Claude Sammut, Bernhard Hengst
AGENTS
2000
Springer
15 years 10 months ago
A game-theoretic formulation of multi-agent resource allocation
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
Jonathan Bredin, Rajiv T. Maheswaran, Çagri...
CSCW
2012
ACM
14 years 2 months ago
Transforming solitary exercises into social exergames
This paper discusses an approach for transforming solitary exercises into social exergames. We frame our discussion by highlighting the relation between the original exercises and...
Taiwoo Park, Chungkuk Yoo, Sungwon Peter Choe, Byu...