Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
We introduce a new class of games, asynchronous congestion games (ACGs). In an ACG, each player has a task that can be carried out by any element of a set of resources, and each r...
Abstract—It is now widely accepted that in many situations where classifiers are deployed, adversaries deliberately manipulate data in order to reduce the classifier’s accura...
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
We consider one-round games between a classical verifier and two provers who share entanglement. We show that when the constraints enforced by the verifier are ‘unique’ cons...