Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...
In this paper we investigate the emergence of communication in competitive multi-agent systems. A competitive environment is created with two teams of agents competing in an explo...
Michelle McPartland, Stefano Nolfi, Hussein A. Abb...
Agents with partial observability need to share information to achieve decentralised coordination. However, in resource-constrained systems, indiscriminate communication can creat...
Partha Sarathi Dutta, Claudia V. Goldman, Nicholas...
The social experience of multiplayer gaming is mediated by the communications tools that are available to use. Until recently, these have been largely text-based, but with the adv...
John Halloran, Yvonne Rogers, Geraldine Fitzpatric...
Abstract--Frequency hopping (FH) has been the most popularly considered approach for alleviating the effects of jamming attacks. We re-examine, the efficacy of FH based on both exp...