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CSCLP
2008
Springer
15 years 8 months ago
Solving CSPs with Naming Games
Abstract. Constraint solving problems (CSPs) represent a formalization of an important class of problems in computer science. We propose here a solving methodology based on the nam...
Stefano Bistarelli, Giorgio Gosti
ECTEL
2010
Springer
15 years 6 months ago
Ambient Displays and Game Design Patterns
In this paper we describe a social learning game we implemented to evaluate various means of ubiquitous learning support. Making use of game design patterns it was possible to impl...
Sebastian Kelle, Dirk Börner, Marco Kalz, Mar...
ICSE
2010
IEEE-ACM
15 years 4 months ago
Synthesized essence: what game jams teach about prototyping of new software products
The development of video games comprises engineering teams within various disciplines, e.g., software engineering, game production, and creative arts. Game jams are a promising ap...
Juergen Musil, Angelika Schweda, Dietmar Winkler, ...
CDC
2009
IEEE
113views Control Systems» more  CDC 2009»
15 years 10 months ago
A switched system approach to scheduling of networked control systems with communication constraints
This paper presents a scheduling strategy for a collection of discrete-time networked control systems (NCSs) subjected to communication constraints. Communication constraints under...
Shi-Lu Dai, Hai Lin, Shuzhi Sam Ge
DATE
2005
IEEE
107views Hardware» more  DATE 2005»
16 years 3 days ago
Exploring NoC Mapping Strategies: An Energy and Timing Aware Technique
Complex applications implemented as Systems on Chip (SoCs) demand extensive use of system level modeling and validation. Their implementation gathers a large number of complex IP ...
César A. M. Marcon, Ney Laert Vilar Calazan...