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CORR
2008
Springer
208views Education» more  CORR 2008»
15 years 6 months ago
Equilibria, Fixed Points, and Complexity Classes
Many models from a variety of areas involve the computation of an equilibrium or fixed point of some kind. Examples include Nash equilibria in games; market equilibria; computing o...
Mihalis Yannakakis
JSAC
2008
116views more  JSAC 2008»
15 years 6 months ago
Stability and Efficiency of Unstructured File Sharing Networks
We propose two unstructured file sharing games, unilateral and bilateral unstructured file sharing games, to study the interaction among self-interested players (users) of unstruct...
Honggang Zhang, Giovanni Neglia, Donald F. Towsley...
IPPS
2000
IEEE
15 years 11 months ago
Job Scheduling that Minimizes Network Contention due to both Communication and I/O
As communication and I/O traffic increase on the interconnection network of high-performance systems, network contention becomes a critical problem drastically reducing performan...
Jens Mache, Virginia Mary Lo, Sharad Garg
GAMESEC
2010
128views Game Theory» more  GAMESEC 2010»
15 years 4 months ago
Tracking Games in Mobile Networks
Abstract. Users of mobile networks can change their identifiers in regions called mix zones in order to defeat the attempt of third parties to track their location. Mix zones must ...
Mathias Humbert, Mohammad Hossein Manshaei, Julien...
NETGAMES
2003
ACM
15 years 11 months ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...