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ICC
2009
IEEE
128views Communications» more  ICC 2009»
15 years 4 months ago
Denoising Strategy for Convolutionally-Coded Bidirectional Relaying
In this paper, we present a forwarding strategy for bidirectional relaying channels in which trellis
Toshiaki Koike-Akino, Petar Popovski, Vahid Tarokh
MOR
2006
80views more  MOR 2006»
15 years 6 months ago
Regret Minimization Under Partial Monitoring
We consider repeated games in which the player, instead of observing the action chosen by the opponent in each game round, receives a feedback generated by the combined choice of ...
Nicolò Cesa-Bianchi, Gábor Lugosi, G...
CHI
2004
ACM
16 years 6 months ago
The usability of massively multiplayer online roleplaying games: designing for new users
This study examines the usability challenges faced by new players of massively multiplayer online role-playing games (MMORPGs), one of the fastest-growing segments of the video ga...
Steve Cornett
COCO
2010
Springer
198views Algorithms» more  COCO 2010»
15 years 10 months ago
Derandomized Parallel Repetition Theorems for Free Games
—Raz’s parallel repetition theorem [21] together with improvements of Holenstein [12] shows that for any two-prover one-round game with value at most 1 − (for ≤ 1/2), the v...
Ronen Shaltiel
CSE
2009
IEEE
16 years 1 months ago
Parallel Computation of Nash Equilibria in N-Player Games
—We propose a parallel algorithm for finding Nash equilibria in n-player noncooperative games. The algorithm is based on enumerating the supports of mixed strategies in parallel...
Jonathan Widger, Daniel Grosu