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» Communication Complexity and Its Applications
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NETGAMES
2005
ACM
16 years 8 days ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
INFOCOM
2007
IEEE
16 years 1 months ago
Multimodal Congestion Control for Low Stable-State Queuing
— To discover an efficient fair sending rate for a flow, Transmission Control Protocol (TCP) saturates the bottleneck link and its buffer until the router discards a packet. Su...
Maxim Podlesny, Sergey Gorinsky
SRDS
2005
IEEE
16 years 8 days ago
Distributed Construction of a Fault-Tolerant Network from a Tree
We present an algorithm by which nodes arranged in a tree, with each node initially knowing only its parent and children, can construct a fault-tolerant communication structure (a...
Michael K. Reiter, Asad Samar, Chenxi Wang
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INFOCOM
1999
IEEE
15 years 11 months ago
Design and Performance of a Web Server Accelerator
We describe the design, implementation and performance of a Web server accelerator which runs on an embedded operating system and improves Web server performance by caching data. ...
Eric Levy-Abegnoli, Arun Iyengar, Junehwa Song, Da...
ICCV
2005
IEEE
16 years 8 months ago
An Enhanced Correlation-Based Method for Stereo Correspondence with Sub-Pixel Accuracy
The invariance of the similarity measure in photometric distortions as well as its capability in producing subpixel accuracy are two desired and often required features in most st...
Emmanouil Z. Psarakis, Georgios D. Evangelidis