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ISCC
2006
IEEE
127views Communications» more  ISCC 2006»
16 years 20 days ago
Performance Evaluation of Mobile IPv6 Handover Extensions in an IEEE 802.11b Wireless Network Environment
— In order to support mobile users, the basic Internet protocols have been extended with protocols (e.g., Mobile IPv6) for intercepting and forwarding packets to a mobile and pos...
Johnny Lai, Y. Ahmet Sekercioglu, Norbert Jordan, ...
PRIMA
2009
Springer
15 years 11 months ago
Participatory Simulation Environment gumonji/Q: A Network Game Empowered by Agents
Abstract. Network games are attracting attention as simulation platforms for social experiments because of their rich visualization performance and scalability. Our objective in th...
Shohei Yamane, Shoichi Sawada, Hiromitsu Hattori, ...
ATAL
2006
Springer
15 years 10 months ago
ANEMONE: an effective minimal ontology negotiation environment
Communication in open heterogeneous multi agent systems is hampered by lack of shared ontologies. To overcome these problems, we propose a layered communication protocol which inc...
Jurriaan van Diggelen, Robbert-Jan Beun, Frank Dig...
IC
2007
15 years 8 months ago
Gordon Surface Modeling in a Network Environment
—With the advent of the Internet, we have entered the age of ubiquitous systems that will need to be able to communicate, establish criteria for measurement and then perform thes...
Jan Smid, Petr Volf
JSAC
2007
79views more  JSAC 2007»
15 years 6 months ago
Collaborative decoding in bandwidth-constrained environments
We present a cooperative communication scheme in which a group of receivers can collaborate to decode a message that none of the receivers can individually decode. The receivers a...
Arun Nayagam, John M. Shea, Tan F. Wong