In open systems where the components, i.e. the agents and the resources, may be unknown at design time, or in dynamic and self-organizing systems evolving with time, there is a ne...
Distributed systems such as Peer-to-Peer overlays have been shown to efficiently support the processing of range queries over large numbers of participating hosts. In such system...
Ioannis Konstantinou, Dimitrios Tsoumakos, Nectari...
ID uniqueness is essential in DHT-based systems as peer lookup and resource searching rely on IDmatching. Many previous works and measurements on Kad do not take into account that...
Jie Yu, Chengfang Fang, Jia Xu, Ee-Chien Chang, Zh...
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
—Memory accesses form an important source of timing unpredictability. Timing analysis of real-time embedded software thus requires bounding the time for memory accesses. Multipro...
Yan Li, Vivy Suhendra, Yun Liang, Tulika Mitra, Ab...