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SIGCOMM
2009
ACM
16 years 1 months ago
Matchmaking for online games and other latency-sensitive P2P systems
– The latency between machines on the Internet can dramatically affect users’ experience for many distributed applications. Particularly, in multiplayer online games, players s...
Sharad Agarwal, Jacob R. Lorch
151
Voted
SIGCOMM
2009
ACM
16 years 1 months ago
Impact of IT monoculture on behavioral end host intrusion detection
In this paper, we study the impact of today’s IT policies, defined based upon a monoculture approach, on the performance of endhost anomaly detectors. This approach leads to th...
Dhiman Barman, Jaideep Chandrashekar, Nina Taft, M...
172
Voted
SIGCOMM
2009
ACM
16 years 1 months ago
VL2: a scalable and flexible data center network
To be agile and cost effective, data centers should allow dynamic resource allocation across large server pools. In particular, the data center network should enable any server to...
Albert G. Greenberg, James R. Hamilton, Navendu Ja...
SIGCOMM
2009
ACM
16 years 1 months ago
Towards automated performance diagnosis in a large IPTV network
IPTV is increasingly being deployed and offered as a commercial service to residential broadband customers. Compared with traditional ISP networks, an IPTV distribution network (i...
Ajay Anil Mahimkar, Zihui Ge, Aman Shaikh, Jia Wan...
MOBIQUITOUS
2008
IEEE
16 years 1 months ago
Exploiting Schelling behavior for improving data accessibility in mobile peer-to-peer networks
In 1969, Thomas Schelling proposed one of the most cited models in economics to explain how similar people (e.g. people with the same race, education, community) group together in...
Long Vu, Klara Nahrstedt, Matthias Hollick