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ICC
2008
IEEE
133views Communications» more  ICC 2008»
16 years 1 months ago
Call Admission Control for Mobile Agent Based Handoff in Wireless Mesh Networks
Abstract—Wireless mesh network (WMN) has emerged recently as a promising technology for next-generation wireless networking. In WMN, it is important to provide an efficient hand...
Bo Rong, Yi Qian, Kejie Lu, Michel Kadoch
236
Voted
CONIELECOMP
2006
IEEE
16 years 22 days ago
Integrating Advanced GLSL Shading and XML Agents into a Learning-Oriented 3D Engine
Most of the existing 3D engines are overwhelmingly complex and do not integrate support for virtual characters. We have developed a teaching oriented 3D engine with support for su...
Edgar Velázquez-Armendáriz, Erik Mil...
ISCC
2003
IEEE
138views Communications» more  ISCC 2003»
15 years 12 months ago
Performance Evaluation of Hop-by-Hop Local Mobility Agents Probing for Mobile IPv6
Mobile IPv6 (MIPv6) and Fast Handover (FHO) have been developed by the Internet Engineering Task Force (IETF) to address the IP mobility issues of roaming mobile devices, and to r...
Vrizlynn L. L. Thing, Henry C. J. Lee, Yi Xu
JNCA
2006
92views more  JNCA 2006»
15 years 6 months ago
Cards-to-presentation on the web: generating multimedia contents featuring agent animations
With the goal of supporting the knowledge circulation and creation process in a society, we have studied story-based communication in a network community. On the basis of this res...
Yukiko I. Nakano, Toshihiro Murayama, Masashi Okam...
143
Voted
ICML
2004
IEEE
16 years 7 months ago
Communication complexity as a lower bound for learning in games
A fast-growing body of research in the AI and machine learning communities addresses learning in games, where there are multiple learners with different interests. This research a...
Vincent Conitzer, Tuomas Sandholm