Abstract. Gradient-domain compositing is an essential tool in computer vision and its applications, e.g., seamless cloning, panorama stitching, shadow removal, scene completion and...
The complexity of AI characters in computer games is continually improving; however they still fall short of human players. In this paper we describe an AI bot for the game Quake ...
We develop a theory for learning scenarios where multiple learners co-exist but there are mutual compatibility constraints on their outcomes. This is natural in cognitive learning...
Abstract. This paper proposes a fuzzy-rough method of maintaining CaseBased Reasoning (CBR) systems. The methodology is mainly based on the idea that a large case library can be tr...
The concept of multimedia metacomputing involves the formation of a large scale loosely coupled multiprocessing environment capable of performing complex transformations on media ...