We propose a method for applying genetic algorithms to create 3D terrain data sets. Existing procedural algorithms for generation of terrain have several shortcomings. The most po...
TeongJoo Ong, Ryan Saunders, John Keyser, John J. ...
Genetic Algorithms have worked fairly well for the VLSI cell placement problem, albeit with significant run times. Two parallel models for GA are presented for VLSI cell placemen...
Sadiq M. Sait, Mohammed Faheemuddin, Mahmood R. Mi...
Abstract. Some recent works have addressed the object recognition problem by representing objects as the composition of independent image parts, where each part is modeled with “...
Phylogenetic networks model evolutionary histories in the presence of non-treelike events such as hybrid speciation and horizontal gene transfer. In spite of their widely acknowled...
The notion of concurrent signatures was recently introduced by Chen, Kudla and Paterson. In concurrent signature schemes, two entities can produce two signatures that are not bindi...