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EDUTAINMENT
2007
Springer
16 years 1 months ago
Interactive Composition of 3D Faces for Virtual Characters
As many 3D on-line games appear, there is an increased need for simple and efficient techniques to create many new faces. This paper presents a new algorithm to composite 3D faces ...
Haeyoung Lee, Sungyeol Lee
GECCO
2007
Springer
191views Optimization» more  GECCO 2007»
16 years 1 months ago
One-test-at-a-time heuristic search for interaction test suites
Algorithms for the construction of software interaction test suites have focussed on the special case of pairwise coverage; less is known about efficiently constructing test suite...
Renée C. Bryce, Charles J. Colbourn
MCS
2007
Springer
16 years 1 months ago
An Ensemble Approach for Incremental Learning in Nonstationary Environments
Abstract. We describe an ensemble of classifiers based algorithm for incremental learning in nonstationary environments. In this formulation, we assume that the learner is presente...
Michael Muhlbaier, Robi Polikar
TACAS
2007
Springer
165views Algorithms» more  TACAS 2007»
16 years 1 months ago
Unfolding Concurrent Well-Structured Transition Systems
Abstract. Our main objective is to combine partial-order methods with verification techniques for infinite-state systems in order to obtain efficient verification algorithms fo...
Frédéric Herbreteau, Grégoire...
3DPVT
2006
IEEE
203views Visualization» more  3DPVT 2006»
16 years 1 months ago
Graph Cut Based Multiple View Segmentation for 3D Reconstruction
In this paper we propose a novel framework for efficiently extracting foreground objects in so called shortbaseline image sequences. We apply the obtained segmentation to improve...
Mario Sormann, Christopher Zach, Konrad F. Karner