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JUCS
2008
281views more  JUCS 2008»
15 years 6 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
ICDE
2011
IEEE
237views Database» more  ICDE 2011»
14 years 10 months ago
Creating probabilistic databases from imprecise time-series data
— Although efficient processing of probabilistic databases is a well-established field, a wide range of applications are still unable to benefit from these techniques due to t...
Saket Sathe, Hoyoung Jeung, Karl Aberer
ICDT
2001
ACM
116views Database» more  ICDT 2001»
15 years 11 months ago
On Optimizing Nearest Neighbor Queries in High-Dimensional Data Spaces
Abstract. Nearest-neighbor queries in high-dimensional space are of high importance in various applications, especially in content-based indexing of multimedia data. For an optimiz...
Stefan Berchtold, Christian Böhm, Daniel A. K...
STOC
1996
ACM
115views Algorithms» more  STOC 1996»
15 years 10 months ago
Minimum Cuts in Near-Linear Time
We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a "semiduality" between minimum cuts and maximum spanning tree...
David R. Karger
AAAI
2007
15 years 9 months ago
Learning Large Scale Common Sense Models of Everyday Life
Recent work has shown promise in using large, publicly available, hand-contributed commonsense databases as joint models that can be used to infer human state from day-to-day sens...
William Pentney, Matthai Philipose, Jeff A. Bilmes...