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IJCAI
2007
15 years 8 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
DBA
2006
182views Database» more  DBA 2006»
15 years 8 months ago
Matrix Apriori: Speeding Up the Search for Frequent Patterns
This work discusses the problem of generating association rules from a set of transactions in a relational database, taking performance and accuracy of found results as the essent...
Judith Pavón, Sidney Viana, Santiago G&oacu...
EMNLP
2006
15 years 8 months ago
Semantic Role Labeling via Instance-Based Learning
This paper demonstrates two methods to improve the performance of instancebased learning (IBL) algorithms for the problem of Semantic Role Labeling (SRL). Two IBL algorithms are u...
Chi-san Althon Lin, Tony C. Smith
CLIN
2001
15 years 8 months ago
A Named Entity Recognition System for Dutch
We describe a Named Entity Recognition system for Dutch that combines gazetteers, handcrafted rules, and machine learning on the basis of seed material. We used gazetteers and a c...
Fien De Meulder, Walter Daelemans, Véroniqu...
DICTA
2003
15 years 8 months ago
Two-Level Image Segmentation Based on Region and Edge Integration
Abstract. This paper introduces a two-level approach for image segmentation based on region and edge integration. Edges are first detected in the original image using a combinatio...
Qing Wu, Yizhou Yu