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ICRA
2006
IEEE
202views Robotics» more  ICRA 2006»
16 years 21 days ago
Primitive Communication based on Motion Recognition and Generation with Hierarchical Mimesis Model
— Communication skill is essential for social robots in various environments such as homes, offices, and hospitals, where the robots are expected to interact with humans. In thi...
Wataru Takano, Katsu Yamane, Tomomichi Sugihara, K...
IROS
2006
IEEE
119views Robotics» more  IROS 2006»
16 years 21 days ago
Design of a Social Mobile Robot Using Emotion-Based Decision Mechanisms
– In this paper, we describe a robot that interacts with humans in a crowded conference environment. The robot detects faces, determines the shirt color of onlooking conference a...
Geoffrey A. Hollinger, Yavor Georgiev, Anthony Man...
COMPSAC
2005
IEEE
16 years 8 days ago
A Probabilistic Approach to the Anxious Home for Activity Monitoring
This paper describes an approach to representing normal activities in a smart house based on the concept of anxiety. Anxiety is computed as a function of time and is kept low by i...
Geoff A. W. West, Stewart Greenhill, Svetha Venkat...
NIME
2004
Springer
106views Music» more  NIME 2004»
16 years 19 hour ago
Aura II: Making Real-Time Systems Safe for Music
Real-time interactive software can be difficult to construct and debug. Aura is a software platform to facilitate highly interactive systems that combine audio signal processing, ...
Roger B. Dannenberg
INFOVIS
2003
IEEE
15 years 12 months ago
THREAD ARCS: An Email Thread Visualization
This paper describes Thread Arcs, a novel interactive visualization technique designed to help people use threads found in email. Thread Arcs combine the chronology of messages wi...
Bernard Kerr