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CEC
2009
IEEE
16 years 1 months ago
Symmetric networks foster to evolve desirable turn-taking rules in dispersion games
— Using a game-theoretic model combined with the evolutionary model, we investigate the conditions under which the desirable interaction rules will evolve and sustain in various ...
Akira Namatame, Hiroshi Sato
INTERACT
2003
15 years 8 months ago
Constructed Narratives: Using Play to Breakdown Social
: Constructed Narratives is both a human computer interaction research project and interactive art exploration that demonstrates methods by which rigorous research and aesthetic an...
Pamela Jennings
INTERACT
2003
15 years 8 months ago
Empirical Evaluation of Performance in Hybrid 3D and 2D Interfaces
: Experimental studies of spatial input devices have focused on demonstrating either the superiority of 3D input devices over 2D input devices, or the superiority of bimanual inter...
Sriram Subramanian, Dzmitry Aliakseyeu, Jean-Berna...
TEI
2010
ACM
129views Hardware» more  TEI 2010»
16 years 1 months ago
TextDraw: a prototype for gestural typesetting
This paper considers a new approach that allows for the creation of typographic works through gestural interaction. It describes a prototype application called TextDraw, which is ...
Travis Kirton, Pamela Jennings, Hideaki Ogawa
MHCI
2005
Springer
16 years 1 days ago
Navigation control for mobile virtual environments
In this paper, we describe a project which uses PDAs to provide an interactive experience with a virtual environment. In particular, we focus on the navigational aspects of allowi...
Gary Marsden, Nicholas Tip