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3DPVT
2006
IEEE
215views Visualization» more  3DPVT 2006»
16 years 29 days ago
Region-Based Motion Analysis and 3D Reconstruction for a Translational Video Sequence
This paper presents a hybrid 1D motion estimation algorithm which combines pixel-based and region-based approaches that can give depth images from translational video sequences wi...
Xiaodong Huang, Eric Dubois
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
16 years 12 days ago
Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design
For computer-automated design systems to scale to complex designs they must be able to produce designs that exhibit the characteristics of modularity, regularity and hierarchy –...
Gregory Hornby
CODES
2003
IEEE
16 years 5 days ago
A low power scheduler using game theory
In this paper, we describe a new methodology based on game theory for minimizing the average power of a circuit during scheduling in behavioral synthesis. The problem of schedulin...
N. Ranganathan, Ashok K. Murugavel
QSIC
2003
IEEE
16 years 4 days ago
Generating Small Combinatorial Test Suites to Cover Input-Output Relationships
In this paper, we consider a problem that arises in black box testing: generating small test suites (i.e., sets of test cases) where the combinations that have to be covered are s...
Christine Cheng, Adrian Dumitrescu, Patrick J. Sch...
ICALP
2001
Springer
15 years 11 months ago
Online Packet Routing on Linear Arrays and Rings
In contrast to classical offline k-k routing, the online packet routing problem allows for an arbitrary number of packets with arbitrary end points and release times. We study this...
Jessen T. Havill