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SIGGRAPH
2010
ACM
15 years 11 months ago
Ambient point clouds for view interpolation
View interpolation and image-based rendering algorithms often produce visual artifacts in regions where the 3D scene geometry is erroneous, uncertain, or incomplete. We introduce ...
Michael Goesele, Jens Ackermann, Simon Fuhrmann, C...
SIGGRAPH
2010
ACM
15 years 11 months ago
Feature-based locomotion controllers
This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
Martin de Lasa, Igor Mordatch, Aaron Hertzmann
IWAN
2001
Springer
15 years 11 months ago
Deploying an Active Voice Application on a Three-Level Active Network Node Architecture
Active networks have been recently highlighted as a key enabling technology to obtain immense flexibility in terms of network deployment, configurability, and customized packet pro...
Georg Carle, Henning Sanneck, Sebastian Zander, Lo...
RT
2001
Springer
15 years 11 months ago
Path Differentials and Applications
Abstract. Photo-realistic rendering algorithms such as Monte Carlo ray tracing sample individual paths to compute images. Noise and aliasing artefacts are usually reduced by supers...
Frank Suykens, Yves D. Willems
RTSS
2000
IEEE
15 years 11 months ago
An Incremental Approach to Scheduling during Overloads in Real-Time Systems
In this paper we propose a novel scheduling framework for a real-timeenvironmentthat experiences dynamic changes. Thisframework is capable of adjusting the system workload in incr...
Pedro Mejía-Alvarez, Rami G. Melhem, Daniel...
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