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ATAL
2006
Springer
15 years 10 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
COOPIS
2004
IEEE
15 years 10 months ago
SPREE: Object Prefetching for Mobile Computers
Mobile platforms combined with large databases promise new opportunities for mobile applications. However, mobile computing devices may experience frequent communication loss while...
Kristian Kvilekval, Ambuj K. Singh
DSD
2004
IEEE
111views Hardware» more  DSD 2004»
15 years 10 months ago
Memory Requirement Optimization with Loop Fusion and Loop Shifting
Loop fusion and loop shifting are well recognized loop transformations for memory requirement reduction. Stateof-the-art optimizations with loop fusion and shifting are based on h...
Qubo Hu, Martin Palkovic, Per Gunnar Kjeldsberg
CLEAR
2006
Springer
230views Biometrics» more  CLEAR 2006»
15 years 10 months ago
An Audio-Visual Particle Filter for Speaker Tracking on the CLEAR'06 Evaluation Dataset
We present an approach for tracking a lecturer during the course of his speech. We use features from multiple cameras and microphones, and process them in a joint particle filter f...
Kai Nickel, Tobias Gehrig, Hazim Kemal Ekenel, Joh...
DGCI
2006
Springer
15 years 10 months ago
A 3D Live-Wire Segmentation Method for Volume Images Using Haptic Interaction
Abstract. Designing interactive segmentation methods for digital volume images is difficult, mainly because efficient 3D interaction is much harder to achieve than interaction with...
Filip Malmberg, Erik Vidholm, Ingela Nyström