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CHI
2002
ACM
16 years 6 months ago
Interacting at a distance: measuring the performance of laser pointers and other devices
It is difficult to interact with computer displays that are across the room. A popular approach is to use laser pointers tracked by a camera, but interaction techniques using lase...
Brad A. Myers, Rishi Bhatnagar, Jeffrey Nichols, C...
IUI
2010
ACM
16 years 3 months ago
Haptic augmented reality dental trainer with automatic performance assessment
We developed an augmented reality (AR) dental training simulator utilizing a haptic (force feedback) device. A number of dental procedures such as crown preparation and opening ac...
Phattanapon Rhienmora, Kugamoorthy Gajananan, Pete...
IUI
2010
ACM
16 years 3 months ago
Agent-assisted task management that reduces email overload
RADAR is a multiagent system with a mixed-initiative user interface designed to help office workers cope with email overload. RADAR agents observe experts to learn models of their...
Aaron Steinfeld, Andrew Faulring, Asim Smailagic, ...
FDG
2009
ACM
16 years 1 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool
WIKIS
2009
ACM
16 years 1 months ago
Measuring the wikisphere
Due to the inherent difficulty in obtaining experimental data from wikis, past quantitative wiki research has largely been focused on Wikipedia, limiting the degree that it can be...
Jeff Stuckman, James Purtilo