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ASSETS
2006
ACM
16 years 17 days ago
American sign language recognition in game development for deaf children
CopyCat is an American Sign Language (ASL) game, which uses gesture recognition technology to help young deaf children practice ASL skills. We describe a brief history of the game...
Helene Brashear, Valerie L. Henderson, Kwang-Hyun ...
ASSETS
2006
ACM
16 years 17 days ago
Interactive tracking of movable objects for the blind on the basis of environment models and perception-oriented object recognit
In previous work we have presented a prototype of an assistant system for the blind that can be used for self-localization and interactive object identification of static objects ...
Andreas Hub, Tim Hartter, Thomas Ertl
IWPSE
2005
IEEE
16 years 5 days ago
EvoLens: Lens-View Visualizations of Evolution Data
Visualizing software evolution is essential for identifying design erosions that have occurred over the past releases. Making evolutionary aspects explicit via visual representati...
Jacek Ratzinger, Michael Fischer, Harald Gall
ITICSE
2005
ACM
16 years 4 days ago
Teaching programming and language concepts using LEGOs
concepts more concrete. The method has two main learning outcomes: • Language Specification – The goal of the assignment is to be able to build LEGO® creations on a standard g...
Cynthia S. Hood, Dennis J. Hood
ASSETS
2004
ACM
16 years 14 hour ago
Accessibility designer: visualizing usability for the blind
These days, accessibility-related regulations and guidelines have been accelerating the improvement of Web accessibility. One of the accelerating factors is the development and de...
Hironobu Takagi, Chieko Asakawa, Kentarou Fukuda, ...