As learning environments become increasingly available online, the fine-grained records of user activities can be captured and analyzed (generally called webmetrics) to better unde...
This paper presents an analysis tool for comparative and collaborative evaluation of mobile artefact usage. Three scenarios were envisioned for the comparative dimension covering b...
Today's large and high-resolution displays coupled with powerful graphics hardware offer the potential for highly realistic 3D virtual environments, but also cause increased ...
The human face plays a central role in most forms of natural human interaction so we may expect that computational methods for analysis of facial information and graphical and robo...
Generally, ontology learning and population is applied as a semi-automatic approach to knowledge acquisition in natural language understanding systems. That means, after the ontol...