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3DPVT
2006
IEEE
194views Visualization» more  3DPVT 2006»
16 years 23 days ago
Expression Compensation for Face Recognition Using a Polar Geodesic Representation
This paper addresses the problem of face recognition in the presence of deformation due to expressions. Facial motion is considered as an isometric mapping between surfaces, which...
Iordanis Mpiperis, Sotiris Malassiotis, Michael G....
AVSS
2006
IEEE
16 years 23 days ago
An Active Head Tracking System for Distance Education and Videoconferencing Applications
We present a system for automatic head tracking with a single pan-tilt-zoom (PTZ) camera. In distance education the PTZ tracking system developed can be used to follow a teacher a...
Sami Huttunen, Janne Heikkilä
ICMCS
2006
IEEE
189views Multimedia» more  ICMCS 2006»
16 years 22 days ago
Multiscale Edge-Based Text Extraction from Complex Images
Text that appears in images contains important and useful information. Detection and extraction of text in images have been used in many applications. In this paper, we propose a ...
Xiaoqing Liu, Jagath Samarabandu
IISWC
2006
IEEE
16 years 22 days ago
Workload Characterization of 3D Games
—The rapid pace of change in 3D game technology makes workload characterization necessary for every game generation. Comparing to CPU characterization, far less quantitative info...
Jordi Roca, Victor Moya Del Barrio, Carlos Gonz&aa...
ACCV
2006
Springer
16 years 20 days ago
Markovian Framework for Foreground-Background-Shadow Separation of Real World Video Scenes
Abstract. In this paper we give a new model for foreground-background-shadow separation. Our method extracts the faithful silhouettes of foreground objects even if they have partly...
Csaba Benedek, Tamás Szirányi