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VISUALIZATION
1998
IEEE
15 years 10 months ago
Interactive ray tracing for isosurface rendering
We show that it is feasible to perform interactive isosurfacing of very large rectilinear datasets with brute-force ray tracing on a conventional (distributed) shared-memory multi...
Steven G. Parker, Peter Shirley, Yarden Livnat, Ch...
SIGGRAPH
1998
ACM
15 years 10 months ago
The Clipmap: A Virtual Mipmap
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
SIGGRAPH
1996
ACM
15 years 10 months ago
A Model of Visual Adaptation for Realistic Image Synthesis
In this paper we develop a computational model of visual adaptation for realistic image synthesis based on psychophysical experiments. The model captures the changes in threshold ...
James A. Ferwerda, Sumanta N. Pattanaik, Peter Shi...
MM
1993
ACM
113views Multimedia» more  MM 1993»
15 years 10 months ago
The Vidboard: A Video Capture and Processing Peripheral for a Distributed Multimedia System
This paper describes a stand-alone network-based video capture and processing peripheral (the Vidboard) for a distributed multimedia system centered around a gigabit-per-second As...
Joel F. Adam, David L. Tennenhouse
GD
1995
Springer
15 years 10 months ago
Fast Interactive 3-D Graph Visualization
We present a 3-D version of GEM [6], a randomized adaptive layout algorithm for nicely drawing undirected graphs, based on the spring-embedder paradigm [4]. The new version, GEM-3D...
Ingo Bruß, Arne Frick