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VISUALIZATION
2005
IEEE
16 years 4 days ago
The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering
The size and resolution of volume datasets in science and medicine are increasing at a rate much greater than the resolution of the screens used to view them. This limits the amou...
Lujin Wang, Ye Zhao, Klaus Mueller, Arie E. Kaufma...
UIST
2004
ACM
16 years 1 hour ago
Using light emitting diode arrays as touch-sensitive input and output devices
Light Emitting Diodes (LEDs) offer long life, low cost, efficiency, brightness, and a full range of colors. Because of these properties, they are widely used for simple displays i...
Scott E. Hudson
VISUALIZATION
2003
IEEE
15 years 12 months ago
Acceleration Techniques for GPU-based Volume Rendering
Nowadays, direct volume rendering via 3D textures has positioned itself as an efficient tool for the display and visual analysis of volumetric scalar fields. It is commonly acce...
Jens Krüger, Rüdiger Westermann
BIRTHDAY
2003
Springer
15 years 11 months ago
Parallel Digital Halftoning by Error-Diffusion
Digital halftoning, or dithering, is the technique commonly used to render a color or grayscale image on a printer, a computer monitor or other bi-level displays. A particular hal...
Panagiotis Takis Metaxas
SIGGRAPH
2000
ACM
15 years 11 months ago
Environment matting extensions: towards higher accuracy and real-time capture
Environment matting is a generalization of traditional bluescreen matting. By photographing an object in front of a sequence of structured light backdrops, a set of approximate li...
Yung-Yu Chuang, Douglas E. Zongker, Joel Hindorff,...