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CGF
2002
107views more  CGF 2002»
15 years 6 months ago
Geometric Approximations Towards Free Specular Comic Shading
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Holger Winnemöller, Shaun Bangay
CVPR
2001
IEEE
16 years 8 months ago
A Bayesian Approach to Digital Matting
This paper proposes a new Bayesian framework for solving the matting problem, i.e. extracting a foreground element from a background image by estimating an opacity for each pixel ...
Yung-Yu Chuang, Brian Curless, David Salesin, Rich...
CRV
2007
IEEE
161views Robotics» more  CRV 2007»
16 years 1 months ago
Dense Stereo Range Sensing with Marching Pseudo-Random Patterns
As an extension to classical structured lighting techniques, the use of bi-dimensional pseudo-random color codes is explored to perform range sensing with variable density from a ...
Danick Desjardins, Pierre Payeur
ICDAR
2005
IEEE
16 years 9 days ago
Camera-based Degraded Character Segmentation into Individual Components
In this article we present a novel fully automatic character segmentation for camera-based images. This is a top-down approach inspired by the human visual system: the high level ...
Céline Mancas-Thillou, Matei Mancas, Bernar...
ICCV
1999
IEEE
16 years 8 months ago
Mean Shift Analysis and Applications
A nonparametric estimator of density gradient, the mean shift, is employed in the joint, spatial-range (value) domain of gray level and color images for discontinuity preserving l...
Dorin Comaniciu, Peter Meer