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TOG
2012
181views Communications» more  TOG 2012»
13 years 9 months ago
Soft body locomotion
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Jie Tan, Greg Turk, C. Karen Liu
TOG
2012
160views Communications» more  TOG 2012»
13 years 9 months ago
Highlight microdisparity for improved gloss depiction
Human stereo perception of glossy materials is substantially different from the perception of diffuse surfaces: A single point on a diffuse object appears the same for both eyes, ...
Krzysztof Templin, Piotr Didyk, Tobias Ritschel, K...
TOG
2012
165views Communications» more  TOG 2012»
13 years 9 months ago
Optimizing locomotion controllers using biologically-based actuators and objectives
We present a technique for automatically synthesizing walking and running controllers for physically-simulated 3D humanoid characters. The sagittal hip, knee, and ankle degrees-of...
Jack M. Wang, Samuel R. Hamner, Scott L. Delp, Vla...
158
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CHI
2009
ACM
16 years 7 months ago
Coralog: use-aware visualization connecting human micro-activities to environmental change
This paper describes the goal, design approach and specification, and preliminary use test of a use-aware ambient media called Coralog. Coralog is a widget which detects the durat...
Tanyoung Kim, Hwajung Hong, Brian Magerko
KDD
2007
ACM
201views Data Mining» more  KDD 2007»
16 years 7 months ago
Structural and temporal analysis of the blogosphere through community factorization
The blogosphere has unique structural and temporal properties since blogs are typically used as communication media among human individuals. In this paper, we propose a novel tech...
Yun Chi, Shenghuo Zhu, Xiaodan Song, Jun'ichi Tate...