In this paper, we present a dynamic area of interest management for Massively Multiplayer Online Games (MMOG). Instead of mapping the virtual space to the area of interest (AOI), ...
The purpose of this research is to examine whether outcome controls of group work (i.e. time pressure and reward) trigger psychological factors (i.e. distraction, motivation, and ...
Merging and integrating different conceptual models which have been developed by domain experts and analysts with dissimilar perspectives on the same issue has been the subject of...