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WMTE
2006
IEEE
16 years 21 days ago
Entre-pass: Personalising u-learning with Intelligent Agents
Delivering learning materials anytime, anywhere is the goal underpinning the ubiquitous learning (u-learning) paradigm. Personalising u-learning courseware delivers a unique learn...
Brid C. Doherty, P. T. O'Hare, Michael J. O'Grady,...
ACMACE
2006
ACM
16 years 20 days ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
ACMACE
2006
ACM
16 years 20 days ago
Interaction techniques for musical performance with tabletop tangible interfaces
We present a set of interaction techniques for electronic musical performance using a tabletop tangible interface. Our system, the Audiopad, tracks the positions of objects on a t...
James Patten, Ben Recht, Hiroshi Ishii
ACMDIS
2006
ACM
16 years 20 days ago
Inspiration card workshops
In this paper we start from the position that sources of inspiration play an important role in the design process albeit in a frequently intangible way. We present the Inspiration...
Kim Halskov, Peter Dalsgård
CSCW
2006
ACM
16 years 20 days ago
Context-aware telephony: privacy preferences and sharing patterns
The proliferation of cell phones has led to an ever increasing number of inappropriate interruptions. Context-aware telephony applications, in which callers are provided with cont...
Ashraf Khalil, Kay Connelly
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