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CHI
2006
ACM
16 years 7 months ago
No IM please, : we're testing
This paper discusses the use of instant messaging (IM) as a communication tool during usability studies ? primarily between the interview and observation rooms. The benefits and c...
Richard Boardman
CHI
2006
ACM
16 years 7 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2005
ACM
16 years 7 months ago
How oversight improves member-maintained communities
Online communities need regular maintenance activities such as moderation and data input, tasks that typically fall to community owners. Communities that allow all members to part...
Dan Cosley, Dan Frankowski, Sara B. Kiesler, Loren...
CHI
2005
ACM
16 years 7 months ago
A comparison of techniques for multi-display reaching
Recent advances in multi-user collaboration have seen a proliferation of interaction techniques for moving digital objects from one device to another. However, little is known abo...
Miguel A. Nacenta, Dzmitry Aliakseyeu, Sriram Subr...
CHI
2005
ACM
16 years 7 months ago
MultiView: spatially faithful group video conferencing
MultiView is a new video conferencing system that supports collaboration between remote groups of people. MultiView accomplishes this by being spatially faithful. As a result, Mul...
David T. Nguyen, John F. Canny
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