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» Collaboration and telecollaboration in design
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CSCW
2004
ACM
15 years 11 months ago
QnA: augmenting an instant messaging client to balance user responsiveness and performance
The growing use of Instant Messaging for social and work-related communication has created a situation where incoming messages often become a distraction to users while they are p...
Daniel Avrahami, Scott E. Hudson
CSCW
2004
ACM
15 years 11 months ago
Predictors of availability in home life context-mediated communication
A number of studies have explored issues of interruption and availability in workplace environments, but few have examined how attitudes toward availability play out in home life....
Kristine S. Nagel, James M. Hudson, Gregory D. Abo...
IUI
2004
ACM
15 years 11 months ago
Choosing when to interact with learners
In this paper, we describe a method for pedagogical agents to choose when to interact with learners in interactive learning environments. This method is based on observations of h...
Lei Qu, Ning Wang, W. Lewis Johnson
JCDL
2004
ACM
130views Education» more  JCDL 2004»
15 years 11 months ago
ETANA-DL: a digital library for integrated handling of heterogeneous archaeological data
Archaeologists have to deal with vast quantities of information, generated both in the field and laboratory. That information is heterogeneous in nature, and different projects ha...
Unni Ravindranathan, Rao Shen, Marcos André...
MM
2004
ACM
191views Multimedia» more  MM 2004»
15 years 11 months ago
SwarmArt: interactive art from swarm intelligence
This paper describes SwarmArt, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligenc...
Jeffrey E. Boyd, Gerald Hushlak, Christian Jacob