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» Collaboration and telecollaboration in design
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IEEESCC
2006
IEEE
16 years 12 days ago
Ontology Reconciliation for Service-Oriented Computing
Service-oriented computing (SOC) is viewed as the computing paradigm of the near future, allowing for the dynamic interaction of services provided by distributed business partners...
Jingshan Huang, Jiangbo Dang, Michael N. Huhns
INFOCOM
2006
IEEE
16 years 12 days ago
Achieving Long-Term Surveillance in VigilNet
Abstract— Energy efficiency is a fundamental issue for outdoor sensor network systems. This paper presents the design and implementation of multi-dimensional power management st...
Tian He, Pascal Vicaire, Ting Yan, Qing Cao, Gang ...
WMTE
2006
IEEE
16 years 11 days ago
Entre-pass: Personalising u-learning with Intelligent Agents
Delivering learning materials anytime, anywhere is the goal underpinning the ubiquitous learning (u-learning) paradigm. Personalising u-learning courseware delivers a unique learn...
Brid C. Doherty, P. T. O'Hare, Michael J. O'Grady,...
ACMACE
2006
ACM
16 years 10 days ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
CSCW
2006
ACM
16 years 10 days ago
A comparison of chat and audio in media rich environments
This paper presents two case studies of informal group communication using multimedia conferencing that supports various media including video, audio and chat. The studies provide...
Jeremiah Scholl, John McCarthy, Rikard Harr