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» Collaboration and telecollaboration in design
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FGCS
2006
148views more  FGCS 2006»
15 years 6 months ago
Personal Varrier: Autostereoscopic virtual reality display for distributed scientific visualization
As scientific data sets increase in size, dimensionality, and complexity, new high resolution, interactive, collaborative networked display systems are required to view them in re...
Tom Peterka, Daniel J. Sandin, Jinghua Ge, Javier ...
CIE
2007
Springer
15 years 6 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
RPTEL
2006
96views more  RPTEL 2006»
15 years 6 months ago
Supporting Self-Directed Learners and Learning Communities with Sociotechnical Environments
Making learning part of life is an essential challenge for inventing the future of our societies. Lifelong learning is a necessity rather than a possibility or a luxury to be cons...
Gerhard Fischer, Masanori Sugimoto
TVCG
2008
147views more  TVCG 2008»
15 years 6 months ago
Cerebral: Visualizing Multiple Experimental Conditions on a Graph with Biological Context
Systems biologists use interaction graphs to model the behavior of biological systems at the molecular level. In an iterative process, such biologists observe the reactions of livi...
Aaron Barsky, Tamara Munzner, Jennifer L. Gardy, R...
ETS
2000
IEEE
156views Hardware» more  ETS 2000»
15 years 6 months ago
Parallel On-Line and In-Class Sections of "Writing for the Professions": A Practical Experiment
This paper describes experiences with on-line and in-class sections of a writing-intensive course, including a collaborative library literacy unit. It reports on a mid-semester so...
Victoria Hay, Dennis Isbell