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» Collaboration and telecollaboration in design
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CHI
1997
ACM
15 years 10 months ago
Rosebud: Technological Toys for Storytelling
Rosebud is a user-interface prototype which elicits storytelling by child users though interaction with a computationally-augmented physical artifact. In particular, Rosebud links...
Jennifer W. Glos, Justine Cassell
ESCIENCE
2006
IEEE
15 years 10 months ago
Scientific Workflows: More e-Science Mileage from Cyberinfrastructure
We view scientific workflows as the domain scientist's way to harness cyberinfrastructure for e-Science. Domain scientists are often interested in "end-to-end" fram...
Bertram Ludäscher, Shawn Bowers, Timothy M. M...
IE
2007
15 years 8 months ago
Speaking in character: using voice-over-IP to communicate within MMORPGs
While voice-over-IP has long been favoured as a communication medium by players of team-based online shooter games, it has recently also been appropriated by players of MMORPGs, a...
Greg Wadley, Martin R. Gibbs, Peter Benda
AVI
2006
15 years 7 months ago
Enabling interaction with single user applications through speech and gestures on a multi-user tabletop
Co-located collaborators often work over physical tabletops with rich geospatial information. Previous research shows that people use gestures and speech as they interact with art...
Edward Tse, Chia Shen, Saul Greenberg, Clifton For...
AI
2002
Springer
15 years 6 months ago
The influence of social norms and social consciousness on intention reconciliation
Research on resource-bounded agents has established that rational agents need to be able to revise their commitments in light of new opportunities. In the context of collaborative...
Barbara J. Grosz, Sarit Kraus, David G. Sullivan, ...