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» Collaboration and telecollaboration in design
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AIIDE
2009
15 years 7 months ago
An Architecture for Game Behavior AI: Behavior Multi-Queues
We describe an AI behavior architecture that supports responsive collaborative interruptible and resumable behaviors using behavior queues. This architecture wraps sets of behavio...
Maria Cutumisu, Duane Szafron
CRIWG
2009
15 years 7 months ago
Forby: Providing Groupware Features Relying on Distributed File System Event Dissemination
Intensive research and development has been conducted in the design and creation of groupware systems for distributed users. While for some activities, these groupware tools are wi...
Pedro Sousa, Nuno M. Preguiça, Carlos Baque...
COMCOM
2008
244views more  COMCOM 2008»
15 years 6 months ago
Energy analysis of routing protocols for underwater wireless sensor networks
Underwater wireless sensor networks consist of a certain number of sensors and vehicles that interact to collect data and perform collaborative tasks. Designing energy-efficient r...
Mari Carmen Domingo, Rui Prior
CORR
2008
Springer
104views Education» more  CORR 2008»
15 years 6 months ago
A Recommender System based on Idiotypic Artificial Immune Networks
Abstract-The immune system is a complex biological system with a highly distributed, adaptive and selforganising nature. This paper presents an Artificial Immune System (AIS) that ...
Steve Cayzer, Uwe Aickelin
ENTCS
2008
156views more  ENTCS 2008»
15 years 6 months ago
Schedulability Criteria and Analysis for Dynamic and Flexible Resource Management
The Flexible Resource Manager (FRM) is a dynamic resource management approach that allows a better utilization of the available resources. However, it necessitates an atomic recon...
Hermann Simon Lichte, Simon Oberthür