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» Collaboration and telecollaboration in design
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NIME
2005
Springer
131views Music» more  NIME 2005»
16 years 1 days ago
The Convergence of Alternate Controllers and Musical Interfaces in Interactive Entertainment
This paper will investigate a variety of alternate controllers that are making an impact in interactive entertainment, particularly in the video game industry. Since the late 1990...
Tina Blaine
CSCW
2004
ACM
15 years 12 months ago
Action as language in a shared visual space
A shared visual workspace allows multiple people to see similar views of objects and environments. Prior empirical literature demonstrates that visual information helps collaborat...
Darren Gergle, Robert E. Kraut, Susan R. Fussell
ISESE
2003
IEEE
15 years 11 months ago
Building Pair Programming Knowledge through a Family of Experiments
Pair programming is a practice in which two programmers work collaboratively at one computer on the same design, algorithm, code, or test. Pair programming is becoming increasingl...
Laurie A. Williams, Charlie McDowell, Nachiappan N...
SIGDOC
2003
ACM
15 years 11 months ago
Beyond theory: making single-sourcing actually work
In this paper, I discuss how we made single-sourcing work at Juniper Networks. This is a practical discussion of issues, problems, and successes. Categories and Subject Descriptor...
Liz Fraley
IV
2002
IEEE
104views Visualization» more  IV 2002»
15 years 11 months ago
An Environment for Studying the Impact of Spatialising Sonified Graphs on Data Comprehension
We describe AudioCave, an environment for exploring the impact of spatialising sonified graphs on a set of numerical data comprehension tasks. Its design builds on findings regard...
Rameshsharma Ramloll, Stephen A. Brewster