Sciweavers

2299 search results - page 245 / 460
» Collaboration and telecollaboration in design
Sort
View
AGENTS
1998
Springer
15 years 10 months ago
A Synergy of Agent Components: Social Comparison for Failure Detection
of other components. This abstract presents an implemented illustration of such explicit component synergy and its usefulness in dynamic multi-agent environments. In such environme...
Gal A. Kaminka, Milind Tambe
CSCW
2008
ACM
15 years 8 months ago
Understanding collective play in an urban screen game
In recent years there has been a growing interest in urban screen applications. While there have been several deployments of these technologies in our urban environments, surprisi...
Kenton O'Hara, Maxine Glancy, Simon Robertshaw
SIGMOD
2003
ACM
121views Database» more  SIGMOD 2003»
16 years 6 months ago
Exposing undergraduate students to database system internals
In Spring 2003, Joe Hellerstein at Berkeley and Natassa Ailamaki at CMU collaborated in designing and running parallel editions of an undergraduate database course that exposed st...
Anastassia Ailamaki, Joseph M. Hellerstein
NIME
2005
Springer
148views Music» more  NIME 2005»
16 years 2 days ago
Bangarama: Creating Music with Headbanging
Bangarama is a music controller using headbanging as the primary interaction metaphor. It consists of a head-mounted tilt sensor and a guitar-shaped controller that does not requi...
Laszlo Bardos, Stefan Korinek, Eric Lee, Jan Borch...
GROUP
1999
ACM
15 years 11 months ago
From description to requirements: an activity theoretic perspective
This paper demonstrates how activity theoretic concepts can be used in conjunction with an ethnographically informed approach to derive requirements on a work situation. We presen...
Phil Turner, Susan Turner, Julie Horton