The present paper analyzes a learning experience run at University of Macerata, during a post degree course for in service teachers and mature students. The course was delivered e...
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Tabletop groupware systems have natural advantages for collaboration, but they present a challenge for application designers because shared work and interaction progress in differe...
The purpose of this study is to consider how to use an electronic learning (e-learning) system in engineering design. The first e-learning trial in an engineering design course wa...
The aim of this paper is to explore new metaphors for interaction design on tabletop system. Tabletop systems are shared horizontal surface for co-located collaboration, which lead...