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PODC
2009
ACM
16 years 7 months ago
On a selfish caching game
In this work we define and study a new model for the caching problem in a heterogeneous wireless network under a flash-crowd scenario. Using non-cooperative game theory, we cast t...
Pietro Michiardi, Carla-Fabiana Chiasserini, Claud...
CHI
2007
ACM
16 years 7 months ago
Providing affective information to family and friends based on social networks
We are developing a computer system which provides information about babies in neonatal intensive care to family members and friends. A key challenge is deciding what information ...
Wendy Moncur
CHI
2005
ACM
16 years 7 months ago
Automatic generation of high coverage usability tests
Software systems are often complex in the number of features that are available through the user interface and consequently, the number of interactions that can occur. Such system...
Renée C. Bryce
RECOMB
2008
Springer
16 years 7 months ago
On Computing the Breakpoint Reuse Rate in Rearrangement Scenarios
In the past years, many combinatorial arguments have been made to support the theory that mammalian genome rearrangement scenarios rely heavily on breakpoint reuse. Different model...
Anne Bergeron, Julia Mixtacki, Jens Stoye
CADE
2007
Springer
16 years 7 months ago
Hyper Tableaux with Equality
Abstract. In most theorem proving applications, a proper treatment of equational theories or equality is mandatory. In this paper we show how to integrate a modern treatment of equ...
Björn Pelzer, Peter Baumgartner, Ulrich Furba...