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WCNC
2010
IEEE
15 years 4 months ago
Addressing Response Time and Video Quality in Remote Server Based Internet Mobile Gaming
A new remote server based gaming approach, where the responsibility of executing the gaming engines is put on remote servers instead of the mobile devices, has the potential for en...
Shaoxuan Wang, Sujit Dey
186
Voted
CORR
2010
Springer
98views Education» more  CORR 2010»
15 years 4 months ago
Scheduling with Rate Adaptation under Incomplete Knowledge of Channel/Estimator Statistics
In time-varying wireless networks, the states of the communication channels are subject to random variations, and hence need to be estimated for efficient rate adaptation and sched...
Wenzhuo Ouyang, Sugumar Murugesan, Atilla Eryilmaz...
PAM
2011
Springer
14 years 9 months ago
Evolution of Cache Replacement Policies to Track Heavy-Hitter Flows
Several important network applications cannot easily scale to higher data rates without requiring focusing just on the large traffic flows. Recent works have discussed algorithmic...
Martin Zádník, Marco Canini
ICC
2009
IEEE
115views Communications» more  ICC 2009»
16 years 1 months ago
End-Host Authentication and Authorization for Middleboxes Based on a Cryptographic Namespace
—Today, middleboxes such as firewalls and network address translators have advanced beyond simple packet forwarding and address mapping. They also inspect and filter traffic, ...
Tobias Heer, René Hummen, Miika Komu, Stefa...
IMC
2006
ACM
16 years 17 days ago
Approximate fingerprinting to accelerate pattern matching
Pattern matching and analysis over network data streams is increasingly becoming an essential primitive of network monitoring systems. It is a fundamental part of most intrusion d...
Ramaswamy Ramaswamy, Lukas Kencl, Gianluca Iannacc...