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NETGAMES
2005
ACM
16 years 7 days ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
MIE
2008
160views Healthcare» more  MIE 2008»
15 years 8 months ago
Using Medline Queries to Generate Image Retrieval Tasks for Benchmarking
Medical visual information retrieval has been a very active research area over the past ten years as an increasing amount of images is produced digitally and made available in the ...
Henning Müller, Jayashree Kalpathy-Cramer, Wi...
ICDE
2010
IEEE
379views Database» more  ICDE 2010»
16 years 6 months ago
Osprey: Implementing MapReduce-Style Fault Tolerance in a Shared-Nothing Distributed Database
In this paper, we describe a scheme for tolerating and recovering from mid-query faults in a distributed shared nothing database. Rather than aborting and restarting queries, our s...
Christopher Yang, Christine Yen, Ceryen Tan, Samue...
HUC
2005
Springer
16 years 5 days ago
Fast and Robust Interface Generation for Ubiquitous Applications
Abstract. We present Supple, a novel toolkit which automatically generates interfaces for ubiquitous applications. Designers need only specify declarative models of the interface a...
Krzysztof Gajos, David B. Christianson, Raphael Ho...
IJON
2006
117views more  IJON 2006»
15 years 6 months ago
EEG classification using generative independent component analysis
We present an application of Independent Component Analysis (ICA) to the discrimination of mental tasks for EEG-based Brain Computer Interface systems. ICA is most commonly used w...
Silvia Chiappa, David Barber