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» CoTeSys - Cognition for Technical Systems
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INTERNET
2006
150views more  INTERNET 2006»
15 years 6 months ago
Shopbots: A Syntactic Present, A Semantic Future
: The huge growth of e-commerce has had a profound impact on users who can now choose from an ever increasing number of options online. Inevitably, as the number of choices has inc...
Maria Fasli
LOGCOM
2008
97views more  LOGCOM 2008»
15 years 6 months ago
One-and-a-halfth-order Logic
The practice of first-order logic is replete with meta-level concepts. Most notably there are meta-variables ranging over formulae, variables, and terms, and properties of syntax s...
Murdoch James Gabbay, Aad Mathijssen
AIM
2005
15 years 6 months ago
General Game Playing: Overview of the AAAI Competition
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
IJVR
2007
124views more  IJVR 2007»
15 years 6 months ago
Business Cases for Virtual Human Technology: Evaluation and Exploitation
—One of the main goals of the Virtual Human project was to develop technologies for using Virtual Humans as Human-Machine-Interfaces (HMI) to complex technical devices and system...
Alexander B. Reinecke, Markus Rössler, Nico G...
IVC
2007
94views more  IVC 2007»
15 years 6 months ago
Vector quantization and fuzzy ranks for image reconstruction
The problem of clustering is often addressed with techniques based on a Voronoi partition of the data space. Vector quantization is based on a similar principle, but it is a diffe...
Stefano Rovetta, Francesco Masulli