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CHI
2009
ACM
16 years 7 months ago
How do people talk with a robot?: an analysis of human-robot dialogues in the real world
This paper reports the preliminary results of a humanrobot dialogue analysis in the real world with the goal of understanding users' interaction patterns. We analyzed the dia...
Min Kyung Lee, Maxim Makatchev
ACMACE
2009
ACM
16 years 1 months ago
Running or gaming
We developed Exertainer, a sensor-enabled, interactive running entertainment system to support advanced exercise applications. We designed Exertainer to be used in urban environme...
Miru Ahn, Sungjun Kwon, Byunglim Park, Kyungmin Ch...
CSCW
2004
ACM
15 years 12 months ago
Territoriality in collaborative tabletop workspaces
Researchers seeking alternatives to traditional desktop computers have begun exploring the potential collaborative benefits of digital tabletop displays. However, there are still ...
Stacey D. Scott, M. Sheelagh T. Carpendale, Kori M...
SEMCO
2008
IEEE
16 years 28 days ago
Mobile Mashups: Thoughts, Directions, and Challenges
The twin mainstream computing shifts of mobility and programable Web are fundamentally impacting how humans interact, socialize, and access information. Never before has computing...
E. Michael Maximilien
AIED
2007
Springer
16 years 22 days ago
Supporting Collaborative Idea Generation: A Closer Look Using Statistical Process Analysis Techniques
We are developing a conversational agent called VIBRANT to provide adaptive support for brainstorming in pairs in a scientific inquiry context. Our previous experimental study indi...
Hao-Chuan Wang, Carolyn Penstein Rosé